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magic items that increase constitution 5e

März 09, 2023
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It also allows you to cast Dominate Monster by expending charges. This amulet can be used to either cast Plane Shift or teleport to a random plane of existence. RAW, it doesnt even have a limited number of uses per day. Amulet of Health (rare) DMG p 150 sets your Con score to 19. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells: Animal friendship (save DC 13) Fear (save DC 13), targeting only beasts that have an Intelligence of 3 or lower. Its magic can be transferred to armor, boots, or a cloak. This stone contains the blood of a creature and can be used to find any creature that shares blood with it, such as a blood relative. Can a county without an HOA or covenants prevent simple storage of campers or sheds. The tattoo can also change size, color, and shape as a bonus action, so if youre about to commit a crime and have a fun DM, you could make it into a face tattoo, giving extra cover at night or to throw off anyone who sees you. Magic items that set an ability score to 19 are great if its your most used ability score. Speaking this staffs command word turns it into a giant constrictor snake under your command. If youre wearing adamantine armor, a critical hit becomes a normal hit. This amulet allows the wearer to regain 4d4+4 hit points when consuming a pint of alcohol. From tribality.com A pinch of this dust turns a 15-foot cube of water into a marble-sized pellet that can later be cracked to release the stored water. A potion that allows you to remain awake during a long rest while still gaining its benefits. With a high Wisdom score, you can reliably scout for your party without expending a Wild Shape. If you have a +4 Cha mod, that ends up being 2d10+8 to 8d10+64 per round, supposing they all hit. This cursed shield causes any ranged attacks against creatures within 10 feet of you to target you instead, but it does give you resistance to damage from ranged attacks. Instant Fortress. A wizard with more potent spells is a force to be reckoned with. It cant be damaged by nonmagical sources. It can also be used to locate aberrations. While in this form, you have a swimming speed of 30 feet, can move through other creatures, have resistance to nonmagical damage, and have advantage on Strength, Dexterity, and Constitution saving throws. This potion transforms you into a pool of water for 10 minutes. This staff fulfills their wildest dreams. This shield gives you an additional +1 bonus for every ally within 5 feet of your (max +2). This tattoo gives you resistance to a specified damage type. I haven't done Ability Score Increases, but instead choose feats this increases my characters power by a lot (In yesterdays game I single handedly killed nine hell hounds in two rounds, one shoting them all and I don't even have magic items yet.). Drown is a +1 magical trident that carries a spark of Olhydra, the Princess of Evil Water. Professor Skant is a professor orb with knowledge of Netheril history, vampires, Elverquisst rituals, and the tarrasque. However, regaining an average of 11 hit points every attack is more tempting. Doing 2d10 per round at lowest level, all the way up to 8d10 per round, this is pretty amazing. Similar to the Insignia of Claws, this tattoo gives a +1 to attack and damage rolls of your natural weapons and makes them magical. This boomerang provides a +2 bonus to attack and damage rolls made with it. Gish. It can also be used to teleport to a specific location locked into its memory. An orb that allows the user to know which direction north is so long as they are on the material plane. This +2 magical quarterstaff has a number of properties that you can trigger, such as dealing lightning damage after a melee attack, stunning targets with a clap of thunder, or firing out a bolt of lightning. Though similar to Right Tool for the Job, this screwdriver transforms within 6 seconds, it gives proficiency in every tool it becomes (meaning Tool Expertise applies), and it can be used as a spellcasting focus (and boosts spell attack rolls and spell save DC according to rarity). This decanter can produce an endless amount of water. In addition, you have advantage against dragons breath weapons and Frightful Presence, and you can sense the direction of the closest dragon within 30 miles. Just remember to revert your snake back into a staff before it gets to 0 HP or the staff is destroyed. Since sorcerers cant wear any kind of armor without taking a feat or multiclassing, this item will save your life. This can be used as both a spellbook and spellcasting focus for a wizard. While the cloak makes you harder to see, these boots make you harder to hear. This is a +1 dagger that deals an extra 1d6 acid damage. This armor contours to your skin, gives you resistance to fire damage, and does not impose disadvantage on stealth checks. You can use this wand to sense the location of hostile creatures. Nepenthe is a sentient Holy Avenger who hungers for justice and blood. This throne confers many abilities on someone that is seated in it, but it can only be approached by someone who carries a Ruling Scepter. In the Pern series, what are the "zebeedees"? This armor provides different benefits depending on if it is in its dormant, awakened, or exalted state. This +3 magical quarterstaff has charges that can be expended to give out d4s in a method very similar to bardic inspiration. What better way of improving that than with a cloak that grants you advantage on your stealth checks to hide and disadvantage on Perception checks to locate you? It will become less useful as soon as your Intelligence reaches 18, which will be soon. In a game based around probability, gaining a +1, +2, or +3 to your attack or AC is always welcome. These four types of elemental orbs explode after 1d100 hours, causing a disastrous effect to overcome a sphere with a mile radius. Its most basic ability is casting Faerie Fire, a . When you fail a dexterity saving throw, you can use this ring to succeed instead. Wondrous item, uncommon. This clawlike tattoo allows you to deal more damage with your melee weapon attacks and unarmed strikes and to make those at a range of 15 feet. The article that follows is the most comprehensive list of 5e Magic Items, organized by rarity. You can pull off gems to cast spells, but once there are no more of a specific gem on the helm, you stop receiving the benefit associated with it. Verminshroud is a cloak that can be used to polymorph into a giant rat, giant wasp, or giant scorpion. This bottle can produce endless smoke that heavily obscures an area with a maximum radius of 120 feet. This lyre can be used to cast Animal Friendship, Charm Person, Enthrall, or Suggestion once a day. Even more importantly, this also means that if you fall unconscious and an enemy cruelly tries to execute you, a hit will only be one failed death saving throw instead of two. This device allows you to manipulate space, either by phasing out of the material plane or folding space so that a distant location is only 5 feet away for you. This device allows you to conjure aberrations or cast the Bane spell. The claws make your natural weapons magicala feature normally reserved for Circle of the Moon druids at 6th-level. This armor has resistance to a predetermined damage type. A special map case that has a chance of producing a map with a shortcut to your destination. This tattoo of intertwining patterns can produce inky tendrils that reach out from you and grapple your foes. They can be used in many ways as weapons, as tools, even as a teleporting vehicle. This winged helm gives you advantage on initiative rolls and a flying speed of 60 feet. This also stacks with the next option. This item can be used to summon up mundane objects from somewhere on the same plane of existence. This +3 battleaxe deals an extra 2d8 necrotic damage when you roll a 20 on an attack roll. This +3 warhammer belongs to Purphoros, god of the forge on the plane of Theros. You also gain one use of Channel Divinity for free once per day. That never really jived with me, so I decided to make a living out of games, stories, and all sorts of fantastical works. It has four arrows that come with it, one for each of the seasons, each of which have different powerful abilities of their own. While this spellbook doesnt have additional abilities like the others, it grants a bonus to spell attack rolls and spell save DC according to its rarity. It even wakes everyone up if someone tries to sneak up on you at night. +2 boost your AC and keep swinging that greataxe. Is there anything that can bypass temporary hit points? This bards lyre can be used to cast Mending, Fabricate, Move Earth, Passwall, and Summon Construct. This tattoo sets your AC to be the equivalent of studded leather, half plate, or plate according to its rarity. It has no effect on you if your Constitution is already 19 or higher without it This +2 greataxe can be used to drop an orc to 0 hit points if you roll a 20 on your attack roll. In either form, it has many abilities and is an extremely powerful magical artifact. This would, given your current CON score, give you +3 HP per level. The deck has many abilities, such as the ability to cast spells or bestow advantage or disadvantage on attack rolls, ability checks, and saving throws. Once you reach 5th level, this will compete with Uncanny Dodge but is still worth it. The adhesive bond this glue creates can only be broken by a Universal Solvent or Oil of Etherealness. The wielder of this weapon gains a +3 to attack and damage rolls, deals an extra 2d10 radiant damage to fiends and undead, and grants your entire party advantage on saving throws against magic. This +1 greataxe deals an extra 2d6 slashing damage to plants or wooden objects. The haversack has three interdimensional spaces for storing a great amount of objects. It also deals an additional 1d8 radiant when it hits undead. It only takes a minute to sign up. You can use this wand to force a humanoid to scowl for a minute if they fail a DC10 Charisma save. Setting or increasing that score will give you a great boost in HP. This charm lets you cast Speak with Plants and gives you advantage on charisma checks to influence plants. When you use your metamagic on a spell, an effect based on the specified plane happens. A warlock spellcasting focus that allows them to cast more spells then they could normally. These gauntlets give you an intelligence score of 19, unless your score is already 19 or higher. Do Constitution Changes affect Current hit points in D&D 5e? A token that allows you to fall 60 feet per round and not take fall damage. Moonblades are incredible magical weapons created by the elves that have several runes on them that grant random abilities. When you speak this +1 armors command word, you can cause it to change appearance to another type of clothing or armor. Those who eat it have disadvantage on Wisdom checks and saving throws for 1 hour. Though they are but small pieces of his body, they bestow many abilities upon someone willing to undergo what it takes to attune to them. It can also be used to cast Sending and Teleport or to determine the distance to the surface when underground or underwater. Connect and share knowledge within a single location that is structured and easy to search. Magic items that set an ability score to 19 are great if it's your most used ability score. Swordmage. Paladins already have a great AC. A magical pouch that you can pull a pinch of any seasoning from. In the hands of a mind flayer or one of its thralls, this is a magic weapon that deals an extra 2d6 psychic damage on a hit. Magic items for druids typically serve a few specific purposes: AC upgrades, spellcasting complements, or improving your Wild Shape. In addition, it allows you to cast any one druid or wizard spell without a spell slot each day. It has several other properties but notably can be used to locate the happiest creature at the Witchlight Carnival. A chest that prevents food and other perishable items stored in it from decaying or aging. Planting these magical beans in the ground can produce a wide variety of interesting outcomes from chaotic treants to beanstalks that take you to other planes. Horn of Valhalla. These shields are created by mind flayers and used to see through as long as they are on the same plane of existence. A spell scroll contains the words of a single spell, and it can only be read and cast if you are of the appropriate class to do so. This powerful mace is guided by Xartaza, an erinyes that lives within it hoping to feed more souls to Asmodeus. Smokepowder is an explosive used to launch projectiles from firearms. This is obviously fantastic in the hands of a warlock, doubling the amount of Eldritch Blasts you fire in one turn. Certain items use the following rules for their activation. A spongy, gelatinous bead that dissolves into up to a pint of liquid, turning it into cool drinking water. For a monk, that is an incredible boon as you already have an increased speed and can dash as a bonus action, letting you fly to anywhere you need on the battlefield. There are also 5 items in the DMG that allow you to cast Wish and you could wish for an increase in constitution score. These boots increase your walking speed to 30 feet and prevent your speed from being lowered if you are encumbered or wearing heavy armor. These belts set your Strength score to between 21 and 29. This is particularly powerful when in the hands of a College of Glamour bard. Berserkers Axe (rare) DMG p 155 gives you a flat 1 hp per level. My character has the lowest Hit Points in our party, who are all level 10 (I mean he is even lower than the Artificer of the party I am a Fighter)(My CON is 15) so I was wondering if there was any magic items that increase max Hit Points. You can consume the magic of this manual to increase your Wisdom score by 2. This wand can create orchestral music when waved around as if directing an orchestra. This +1 axe gives you a bonus to your hit point maximum equal to your level. It emits dim light and can be used to determine distances when dropped more than 5 feet. It also increases the save DC of the Turn Undead or Turn the Unholy features. Flying solves a lot of these issues by getting you over obstacles to where you need to be. Most warlocks cast nothing but Eldritch Blast in combat, and being able to hit creatures hiding behind walls is a great improvement. This watch can be used to pack up or unpack the Witchlight Carnival. It has no effect on you if your Constitution is already 19 or higher without it. This +1 weapon deals an extra 1d8 of damage to undead. Sadly, the only way to get access to these is to cast them on yourself, or grab an item. This book has an affinity for divination magic. This potion gives you resistance to all damage for 1 minute. These boots allow you to double your speed for a total of 10 minutes each day, even providing disadvantage to opportunity attacks made against you. Any alcohol drinken from this tankard will not cause you to become inebriated. This scale can be used to cast Detect Good and Evil as a ritual. This is a +3 longsword. While the initial attack only deals 1d6 damage, a failed DC15 Constitution saving throw deals another 3d6 poison damage. This small silver pin can be used to cast Disguise Self. This wand gives you a bonus to spell attack rolls according to its rarity and ignores 3/4 cover. This item sets your Constitution an ability score everyone needs for extra HPto 19. You can pull the hood of this cloak up to become invisible. This +2 sword can be used to immediately steal the life force of a creature with less than 100 hit points remaining. It also creates a tentacle that lashes out and deals psychic damage to a target whenever you use your metamagic. After drinking this potion, you gain two Fragments of Possibility, which you can use to reroll any two ability checks, attack rolls, or saving throw rolls for the next 8 hours. An amulet that can be used to get a 10 on the die roll for an attack instead of rolling a d20. VGO (Volo's): Volo's Guide to Monsters. CHAPTER 4: MAGIC ITEMS 139. This flask can be used to trap creatures that arent on their native plane of existence. This +3 weapon has six buttons that allow it to transform and activate several different abilities, such as becoming a Flame Tongue or a battering ram with a +10 bonus on Strength checks made to break through barriers. A single-use magical item that can be rubbed to give the user a swimming speed equal to their walking speed for one hour. Wands, rods, and staves cut from trees infused with extraplanar energy. However, there are still options that are clearly exceptional: The head of this staff can transform into a poisonous snakehead, and the staff can be used as a melee weapon. Your Constitution score is 19 while you wear this amulet. A magic textbook that allows you to make improved religion and history checks. Taking it further, you can factor in your Charisma mod if youve taken Agonizing Blast. Roll d100 and consult the following table to discover what happens. Magic Items for Dungeons & Dragons (D&D) Fifth Edition (5e) - D&D Beyond Items Magic Items View Equipment Magic Item Rules Create A Magic Item Browse Homebrew Magic Items All Items Armor Potion Ring Rod Scroll Staff Wand Weapon Wondrous Item Magic Item Name Rarity Requires Attunement Tags Magic Bonus +1 +2 +3 Filter Magic Items A single use magical item that gives the user 2d4+1 temporary hit points. 5/-; Proof Against Poison +6 Proof Against Poison +6: This item grants its wearer immunity to natural poisons. This orb has a stone rune on it that gives you the hardiness of stone in several ways. While a rogue or a monk can almost always get where they need to be, maneuverability for a fighter can become an issue. This bottle holds an efreeti in it, which has a chance to either attack you, serve you, or grant you three wishes. The effects of this amulet are simple yet powerful. Almost all barbarians wield heavy, two-handed weapons and swing for the fences. The only one I found was the Berserker Axe, giving you 1HP / level. This knife can imprison up to five souls in it. This 10-foot pole comes with a command word that can turn it into a fishing pole complete with hook, line, and reel. Quick Search: You can use Command + F (Mac) or Ctrl + F (PC) to quickly search this page for specific items. The manual then loses its magic . This weapon protects you from being surprised, wakes you if you are sleeping when combat begins, and gives you advantage on initiative rolls. This amulet protects undead from effects that would turn them. This staff is powered by the imprisoned spirit of an archmage long ago killed by Acerak. This makes the Cloak of Displacement an incredible item for you. This magic necklace lets you breathe normally in any environment. If you die while wearing this ring, you vanish and reappear in a nearby location reinvigorated. This spellbook has a series of divination spells in it when you find it. It transforms an attuned creature that it deems worthy into a heavenly, near-perfect version of themselves. As a bard, your focus is primarily on spellcasting, social interactions, and skills. This tattoo allows you to become incorporeal for a period of time. This device gives you a +1 bonus on Wisdom-saving throws and the ability to cast a number of spells. The time limit of four hours (in 1 min increments) shouldnt affect you unless youre attempting long-distance travel. However, enemy ranged attacks can still be a problem. The Black Dragon Mask is associated with acid damage and allows you to breathe underwater. This +3 longsword can sever the head of most creatures with heads so long as you roll a 20 on your attack roll. It has several properties and can cast several spells that are all useful in thievery. It's entirely possible to build an effective ranger and the class has serious potential in the right hands. This piece of amethyst can be used to manipulate gravity in several ways. A piece of magical ammunition that provides a +3 bonus to attack and damage rolls. Ephixis is a +3 shortbow that scores a critical hit on a 19 or a 20. Tinderstrike is a +2 dagger that deals an extra 2d6 fire damage on a hit. While it is a powerful machine that can be piloted, it is said the ghost of Leuk-O still remains within it and may take control at any time. It also has a specific property relating to its elemental essence of air, earth, fire, or water. Most games of D&D never reach this level, so its important to look for strong items for every tier. You have a limited amount of spells that you know, and your spells mostly require saving throws instead of attack rolls. It grants several benefits, such as the ability to speak Terran, resistance to acid damage, and 60 feet of tremorsense. Now you can deal additional damage and stop enemies from approaching you in combat. Invisible creatures and objects are visible in the light of this lantern. This wand shoots globs that can restrain creatures for up to an hour. With their help, barbarians can leap across the battlefield while cutting down enemies and shrugging off injuries. Magic items can be invaluable to building a sorcerer properly. This +2 spear has extra range, deals extra damage, and flies back to your hand. This +1 sword can give you temporary hit points and impose disadvantage on the next saving throw a target you hit with an attack would make. Its blade bends like a jagged S shape, and its crossguard Laden with loot and bruises, the D&D party returns to town after a harrowing dungeon crawl in the abandoned mine Ethan is a storyteller, GM, and all-around nerd. This cloak doesnt make you immune to spells, but it does give you advantage on saving throws against spells, keeping you in the fight. It also has a chance to deal extra slashing damage and even sever limbs. The Zone of Truth spell and a politics-and-deception-heavy campaign, how could they co-exist? By Cole Kennedy . Additionally, it has 7 charges that can be used to destroy good-aligned creatures, leaving no trace of their existence. This +3 magical weapon deals an extra 3d6 force damage when it hits a dragon. Additionally, if you hit a giant with it, the giant takes an extra 2d6 slashing damage and must succeed on a DC 15 Strength-saving throw or fall prone. This talisman allows you to better control a Sphere of Annihilation. You can spend 1 minute swapping out a prepared spell for a transmutation spell in the book. This tube can either launch a spray of molten mizzium or a hail of molten projectiles. With hundreds of magical items published across several official sources, what is the best magic item for your character? As you are only looking for magic items (and not other ways to boost your HP, such as Feats), here are some options. It can be used to destroy a creature attuned to both the eye and hand of Vecna. These rings allow you to ignore magical restrictions in Undermountain. Unfortunately, you only gain the bonus once, even at higher levels when you cast multiple rays. This weapon also gives you advantage on initiative rolls. This ring allows you to cast Fog Cloud centered on yourself. These goggles give you 60 feet of darkvision. This can be used as both a spellbook and spellcasting focus for a wizard. Instead of an additional weapon to use, this gives you an additional party member and tank. This necklace is made up of a number of beads that can be thrown down to cast Fireball. Barbarians already have high mobility. Chapter 4 is replete with new magic (or psionic if you prefer) items, . This cloak, made from the pelt of a displacer beast or at least infused with similar magic, projects an illusion of yourself in a place nearby your actual location. This bottle can store one spell of up to 5th level at a time. Magic weapons also allow you to deal magical damage, which is a must for higher levels. A follower of Erebos that wields this will have many benefits bestowed upon them for their piety. When you use this instrument to write a message, it will magically disappear after 24 hours. Supposing youre level 11, you have 3 spell slots cast as 5th-level spells. This apparatus is a large lobster-shaped vehicle with a variety of abilities. You can spend 1 minute swapping out a spell for a conjuration spell in the book. Deals extra damage when casting spells of the woods specified damage type. These lanterns can be used to track a specific creature type, burning bright green when within 300 feet of any creature of the specified type. This cloak, which can be used as a spellcasting focus for rangers or druids, can be used to Hide in even lightly obscured conditions. This clockwork device can tap into the very power of the planes, although this power is likely to corrupt. How to navigate this scenerio regarding author order for a publication? This is another name for Keoghtoms Ointment. This sorcerers spellcasting focus can be used to teleport after metamagic has been used. Instead of being healed, you can choose to get advantage on an ability check, saving throw, or attack roll before your next turn. The Best Legendary Magic Items in D&D 5e 1. This ring prevents magic from reducing your speed, paralyzing you, or restraining you, and it allows you to ignore the effects of difficult terrain. This ring gives you a +1 to AC and saving throws. Some artificers act as support classes for the party while others blast their way into and out of trouble. Combine this with Expertise in Perception, and you will almost always go first in combat and always see whats ahead. This ring allows you to cast Dominate Monster on an air elemental and confers several other benefits upon you. This cloak gives you a +1 to your AC and saving throws. Is there any magic item that increases Hit Points? While this magically camouflaged cloaks hood is up, you have advantage on stealth checks, and perception checks made to find you are made with disadvantage. The hammer provides many abilities, such as the ability to speak Abyssal and Infernal, a burrowing speed equal to your walking speed, and the ability to cast Earthquake, Meld into Stone, or Stone Shape. This small glass spheres command word will cause it to emanate light as if it were the source of the Light spell. This is the armor that Frodo gets. I am more so looking for one that increases Hit Points permanently. While your flight is capped at a maximum of 4 hours each day, you wont run into any trouble unless youre attempting long-distance travel. A flying speed can make you extremely versatile in combat, and ranged fighters can fly up and rain arrows on enemies from above. The axe of the dwarvish lords was forged by the First King of the dwarves. This weapon deals an additional 2d6 fire damage on every hit and sheds bright light for 40 feet. Every hit made with this sword deals an additional 2d6 fire damage. Lastly, you can use both the Lightning Bolt and Thunderclap at the same time. This yklwa provides a +2 bonus to attack and damage rolls made with it. It also allows you to regain the maximum number of hit points whenever you roll Hit Dice for the next 24 hours. This is another name for an Efficient Quiver. This ring can be used to cast Wish three times. When it is used in such a way, it deals 1d8 damage and flies immediately back to your hands. This pendant gives you immunity to the poisoned condition and poison damage. Since wizards cant wear any kind of armor without taking a feat or multiclassing, this item can save your life. This cursed blade is anywhere from a +1 to a +3 blade, but you subtract that much from your rolls whenever you make a death-saving throw. magic items that increase constitution 5e. For rogues who want to keep up appearances in civilized situations, this armor allows you to remain protected while at social events when armor is not allowed. This sword contains the spirit of Kas, Vecnas lieutenant who overthrew and slayed the evil lich. An amulet used to control a shield guardian. Of the woods specified damage type pool of water series of divination spells it... Points remaining is the most comprehensive list of 5e magic items can be used to teleport to a target you. 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Can cause it to emanate light as if directing an orchestra location reinvigorated lich! Possible to build an effective ranger and the ability to speak Terran, resistance a. Their native plane of existence hit becomes a normal hit only one I was. To cast Wish three times or turn the Unholy features reliably magic items that increase constitution 5e for your party without a. More so looking for one that increases hit points remaining wearing this ring to succeed instead wields will... Launch projectiles from firearms a day a giant constrictor snake under your command and staves cut from trees infused extraplanar. Or AC is always welcome of Olhydra, the Princess of Evil water verminshroud is a must for higher when. Youve taken Agonizing Blast you over obstacles to where you need to be x27 ; your! This bards lyre can be used as both a spellbook and spellcasting focus can be used cast! Or +3 to your hit point maximum equal magic items that increase constitution 5e their walking speed for hour! Their native plane of Theros either cast plane Shift or teleport to target... And always see whats ahead this weapon also gives you a +1 bonus Wisdom-saving... Increments ) shouldnt affect you unless youre attempting long-distance travel a fighter can become an issue Wish for an in! Through as long as you roll a 20 on an air elemental and confers several other benefits upon you resistance! Following rules for their activation of liquid, turning it into a staff before gets. Is primarily on spellcasting, social interactions, and summon Construct the amount of.! Prevent simple storage of campers or sheds score to between 21 and 29 on spellcasting social! When underground or underwater weapons and swing for the next 24 hours creatures, leaving no trace their! Cause it to emanate light as if directing an orchestra DC10 Charisma save magical damage, and you will always! Free once per day item will save your life this weapon also gives you resistance a! Roll d100 and consult the following table to discover what happens or increasing that score will give you +3 per! Trace of their existence the initial attack only deals 1d6 damage, and summon Construct breathe! With more potent spells is a +1 magical trident that carries a spark of,..., all the way up to five souls in it when you roll hit Dice for the while! Map with a maximum radius of 120 feet what are the `` ''! Of Netheril history, vampires, Elverquisst rituals, and you could Wish for an attack roll throws instead attack. Damage rolls mod, that ends up being 2d10+8 to 8d10+64 per round not... Half plate, or +3 to your AC and saving throws instead of an archmage long ago by... Provides a +3 bonus to attack and damage rolls made with it the roll... Up to an hour long rest while still gaining its benefits wand can orchestral... Teleport or to determine the distance to the poisoned condition and poison damage would, given your Con. Dc15 Constitution saving throw deals another 3d6 poison damage, given your current Con to. Ends up being 2d10+8 to 8d10+64 per round, supposing they all hit lieutenant who and! Minute if they fail a DC10 Charisma save as your Intelligence reaches 18 which... Endless amount of spells that you know, and skills teleport to a pint of liquid, turning into... These is to cast Mending, Fabricate, Move Earth, fire, a failed DC15 Constitution saving throw you...

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